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Pulse Ship Skin Editor (2021)
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Devlog
Unofficial WipEout Pulse Ship Skin Editor 1.0.4
November 21, 2024
by
thp
A new release of the unofficial WipEout Pulse Ship Skin Editor is out. Thank you for your support. Here are the highlights of this release: Added Win32 Manifest to apply Visual Styles to native UI Reb...
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Unofficial WipEout Pulse Ship Skin Editor 1.0.3
December 20, 2022
by
thp
#release, #opengl
A new version of the ship skin editor is now available, improving compatibility with Windows versions without a proper OpenGL ICD (e.g. in a VM). It also updates the build dependencies (zlib, libpng,...
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Unofficial WipEout Pulse Ship Skin Editor 1.0.2
January 03, 2022
by
thp
1
A new version of the ship skin editor is now available, fixing an in-editor display issue with the Triakis ship. The full release announcement is available on my website...
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Unofficial WipEout Pulse Ship Skin Editor 1.0.1
July 06, 2021
by
thp
1
A new version of my WipEout Pulse Ship Skin Editor has been released. This is mostly a bugfix for the Mirage team export issue present in version 1.0.0. Loading a Mirage PNG or savegame and saving aga...
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Unofficial WipEout Pulse Ship Skin Editor 1.0.0
March 24, 2021
by
thp
1
#release, #wipeout, #shipedit
I had some time yesterday to clean up my work-in-progress WipEout Pulse Ship Skin Editor, and it's now live, version 1.0.0. This allows you to create custom liveries for some PSP/Vita gaming action. P...
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