Hola Toastendo podrias darme unas nociones como desarrollador que eres con nociones me refiero a algun que otro consejos hablar un rato sobre porgramación te dejare mi Telegram es este mi usuario @Yanco148
That Rabbit Game (2011)
A downloadable homebrew for Linux and Android
That Rabbit Game 3(DS) -- this is a 3DS-specific port of an old game of mine, kind of a "inverse duck hunt" where you have to move the flying rabbit head in front of the crosshairs and lose coins. I already had 3D rendering on an old version with anaglyph rendering for PCs and side-by-side stereoscopic 3D that some 3DTVs support. This feature has now been extended to work on the 3DS, adjustable with the 3D slider. The game also makes use of the accelerometer in the 3DS for movement, this was also a feature of an earlier version of the game for smartphones. And finally there are also some new sound effects.
- Nokia N900 (Maemo 5) Binary Build
- Android APK
- That Rabbit Game 2.0.0 Source Code
ZIP file contains .3dsx and .smdh files -- put them on /3ds/trg_3ds/ on the SD card and launch via 3DS Homebrew Launcher.
- Android port addedAug 12, 2021
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How did you port it?
So the source code you made available can be ported to the 3DS via devkitPro?
I want to do minor homebrew development too and I am searching for a good source for learning. Do you have any tips for writeups, tutorials or in-depth explanations?